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@@ -22,7 +22,7 @@ public class DiceEntity : MonoBehaviour {
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private void OnCollisionEnter2D(Collision2D collision) {
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if (!collision.gameObject.CompareTag("Player") || pickedUp) return;
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pickedUp = true;
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- AudioM.Play("DicePickup1");
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+ AudioM.Play("DicePickup1", 0.8f);
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// 关闭其他移动
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GetComponent<Collider2D>().enabled = false;
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GetComponent<Rigidbody2D>().gravityScale = 0;
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