= hace 4 años
padre
commit
aebc90235b

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 28 - 6
Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/SOURCEHANSANSCN-BOLD SDF.asset


+ 2 - 2
Assets/Resources/Dice/DiceUI.cs

@@ -28,8 +28,8 @@ public class DiceUI : MonoBehaviour {
     }
     }
     public void UpdateColor() {
     public void UpdateColor() {
         spriteBg.DOColor(isKeyDown ?
         spriteBg.DOColor(isKeyDown ?
-            new Color(49f / 255f, 38f / 255f, 31f / 255f, isDropped ? 0.3f : 1f) :
-            new Color(111f / 255f, 93f / 255f, 80f / 255f, isDropped ? 0.3f : 1f), 0.05f);
+            new Color(168f / 255f, 255f / 255f, 177f / 255f, isDropped ? 0.3f : 1f) :
+            new Color(159f / 255f, 174f / 255f, 186f / 255f, isDropped ? 0.3f : 1f), 0.05f);
     }
     }
 
 
     public bool allowPress = true;
     public bool allowPress = true;

+ 1 - 1
Assets/Resources/Dice/Images/die_bg.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_attack.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_attack.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_down.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_down.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_lefft.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_lefft.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_refresh.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_refresh.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_right.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_right.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_up.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_up.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

+ 1 - 1
Assets/Resources/Dice/Images/die_face_a.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

+ 1 - 1
Assets/Resources/Dice/Images/die_face_d.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_lmb.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_lmb.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_rmb.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_rmb.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

+ 1 - 1
Assets/Resources/Dice/Images/die_face_s.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

+ 1 - 1
Assets/Resources/Dice/Images/die_face_w.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

+ 15 - 15
Assets/Scenes/SceneMain.unity

@@ -174,7 +174,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -532,7 +532,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -608,7 +608,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -684,7 +684,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -763,7 +763,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3045,7 +3045,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3136,7 +3136,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3506,7 +3506,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3840,7 +3840,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3931,7 +3931,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4007,7 +4007,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4327,7 +4327,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4534,7 +4534,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -6379,7 +6379,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -8633,7 +8633,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1

Algunos archivos no se mostraron porque demasiados archivos cambiaron en este cambio