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@@ -30,6 +30,7 @@ public class DiceUI : MonoBehaviour {
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spriteBg.DOColor(isKeyDown ?
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new Color(247f / 255f, 142f / 255f, 48f / 255f, isDropped ? 0.3f : 1f) :
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new Color(1f, 1f, 1f, isDropped ? 0.3f : 1f), 0.05f);
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+ spriteLetter.color = isDropped ? new Color(1f, 1f, 1f, 0.7f) : new Color(1f, 1f, 1f, 1f);
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}
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public bool allowPress = true;
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