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- /// Credit setchi (https://github.com/setchi)
- /// Sourced from - https://github.com/setchi/FancyScrollView
- using UnityEditor;
- using UnityEditor.AnimatedValues;
- // For maintenance, every new [SerializeField] variable in Scroller must be declared here
- namespace UnityEngine.UI.Extensions
- {
- [CustomEditor(typeof(Scroller))]
- [CanEditMultipleObjects]
- public class ScrollerEditor : Editor
- {
- SerializedProperty viewport;
- SerializedProperty scrollDirection;
- SerializedProperty movementType;
- SerializedProperty elasticity;
- SerializedProperty scrollSensitivity;
- SerializedProperty inertia;
- SerializedProperty decelerationRate;
- SerializedProperty snap;
- SerializedProperty snapEnable;
- SerializedProperty snapVelocityThreshold;
- SerializedProperty snapDuration;
- SerializedProperty snapEasing;
- SerializedProperty draggable;
- SerializedProperty scrollbar;
- AnimBool showElasticity;
- AnimBool showInertiaRelatedValues;
- AnimBool showSnapEnableRelatedValues;
- void OnEnable()
- {
- viewport = serializedObject.FindProperty("viewport");
- scrollDirection = serializedObject.FindProperty("scrollDirection");
- movementType = serializedObject.FindProperty("movementType");
- elasticity = serializedObject.FindProperty("elasticity");
- scrollSensitivity = serializedObject.FindProperty("scrollSensitivity");
- inertia = serializedObject.FindProperty("inertia");
- decelerationRate = serializedObject.FindProperty("decelerationRate");
- snap = serializedObject.FindProperty("snap");
- snapEnable = serializedObject.FindProperty("snap.Enable");
- snapVelocityThreshold = serializedObject.FindProperty("snap.VelocityThreshold");
- snapDuration = serializedObject.FindProperty("snap.Duration");
- snapEasing = serializedObject.FindProperty("snap.Easing");
- draggable = serializedObject.FindProperty("draggable");
- scrollbar = serializedObject.FindProperty("scrollbar");
- showElasticity = new AnimBool(Repaint);
- showInertiaRelatedValues = new AnimBool(Repaint);
- showSnapEnableRelatedValues = new AnimBool(Repaint);
- SetAnimBools(true);
- }
- void OnDisable()
- {
- showElasticity.valueChanged.RemoveListener(Repaint);
- showInertiaRelatedValues.valueChanged.RemoveListener(Repaint);
- showSnapEnableRelatedValues.valueChanged.RemoveListener(Repaint);
- }
- void SetAnimBools(bool instant)
- {
- SetAnimBool(showElasticity, !movementType.hasMultipleDifferentValues && movementType.enumValueIndex == (int)MovementType.Elastic, instant);
- SetAnimBool(showInertiaRelatedValues, !inertia.hasMultipleDifferentValues && inertia.boolValue, instant);
- SetAnimBool(showSnapEnableRelatedValues, !snapEnable.hasMultipleDifferentValues && snapEnable.boolValue, instant);
- }
- void SetAnimBool(AnimBool a, bool value, bool instant)
- {
- if (instant)
- {
- a.value = value;
- }
- else
- {
- a.target = value;
- }
- }
- public override void OnInspectorGUI()
- {
- SetAnimBools(false);
- serializedObject.Update();
- EditorGUILayout.PropertyField(viewport);
- EditorGUILayout.PropertyField(scrollDirection);
- EditorGUILayout.PropertyField(movementType);
- DrawMovementTypeRelatedValue();
- EditorGUILayout.PropertyField(scrollSensitivity);
- EditorGUILayout.PropertyField(inertia);
- DrawInertiaRelatedValues();
- EditorGUILayout.PropertyField(draggable);
- EditorGUILayout.PropertyField(scrollbar);
- serializedObject.ApplyModifiedProperties();
- }
- void DrawMovementTypeRelatedValue()
- {
- using (var group = new EditorGUILayout.FadeGroupScope(showElasticity.faded))
- {
- if (!group.visible)
- {
- return;
- }
- using (new EditorGUI.IndentLevelScope())
- {
- EditorGUILayout.PropertyField(elasticity);
- }
- }
- }
- void DrawInertiaRelatedValues()
- {
- using (var group = new EditorGUILayout.FadeGroupScope(showInertiaRelatedValues.faded))
- {
- if (!group.visible)
- {
- return;
- }
- using (new EditorGUI.IndentLevelScope())
- {
- EditorGUILayout.PropertyField(decelerationRate);
- EditorGUILayout.PropertyField(snap);
- using (new EditorGUI.IndentLevelScope())
- {
- DrawSnapRelatedValues();
- }
- }
- }
- }
- void DrawSnapRelatedValues()
- {
- if (snap.isExpanded)
- {
- EditorGUILayout.PropertyField(snapEnable);
- using (var group = new EditorGUILayout.FadeGroupScope(showSnapEnableRelatedValues.faded))
- {
- if (!group.visible)
- {
- return;
- }
- EditorGUILayout.PropertyField(snapVelocityThreshold);
- EditorGUILayout.PropertyField(snapDuration);
- EditorGUILayout.PropertyField(snapEasing);
- }
- }
- }
- }
- }
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