TilePalette.prefab 5.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &552812911372035269
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8154366582524504907}
  12. - component: {fileID: 2819403314742456845}
  13. - component: {fileID: 6758749919833306623}
  14. m_Layer: 0
  15. m_Name: Layer1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &8154366582524504907
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 552812911372035269}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3630840867042707856}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!1839735485 &2819403314742456845
  37. Tilemap:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 552812911372035269}
  43. m_Enabled: 1
  44. m_Tiles:
  45. - first: {x: -1, y: -2, z: 0}
  46. second:
  47. serializedVersion: 2
  48. m_TileIndex: 1
  49. m_TileSpriteIndex: 1
  50. m_TileMatrixIndex: 0
  51. m_TileColorIndex: 0
  52. m_TileObjectToInstantiateIndex: 65535
  53. dummyAlignment: 0
  54. m_AllTileFlags: 1073741825
  55. - first: {x: -1, y: -1, z: 0}
  56. second:
  57. serializedVersion: 2
  58. m_TileIndex: 0
  59. m_TileSpriteIndex: 0
  60. m_TileMatrixIndex: 0
  61. m_TileColorIndex: 0
  62. m_TileObjectToInstantiateIndex: 65535
  63. dummyAlignment: 0
  64. m_AllTileFlags: 1073741825
  65. m_AnimatedTiles: {}
  66. m_TileAssetArray:
  67. - m_RefCount: 1
  68. m_Data: {fileID: 11400000, guid: 4f95d2d18cbe9ed49ab4b7dd859ff6fe, type: 2}
  69. - m_RefCount: 1
  70. m_Data: {fileID: 11400000, guid: 8415aca5ed2fabd418fa41366a33fd69, type: 2}
  71. m_TileSpriteArray:
  72. - m_RefCount: 1
  73. m_Data: {fileID: 21300000, guid: 4284a451a72d9ae4ca1e726d6e2a0295, type: 3}
  74. - m_RefCount: 1
  75. m_Data: {fileID: 21300000, guid: 0eefa124a369acd48b78c018f5ee31a7, type: 3}
  76. m_TileMatrixArray:
  77. - m_RefCount: 2
  78. m_Data:
  79. e00: 1
  80. e01: 0
  81. e02: 0
  82. e03: 0
  83. e10: 0
  84. e11: 1
  85. e12: 0
  86. e13: 0
  87. e20: 0
  88. e21: 0
  89. e22: 1
  90. e23: 0
  91. e30: 0
  92. e31: 0
  93. e32: 0
  94. e33: 1
  95. m_TileColorArray:
  96. - m_RefCount: 2
  97. m_Data: {r: 1, g: 1, b: 1, a: 1}
  98. m_TileObjectToInstantiateArray: []
  99. m_AnimationFrameRate: 1
  100. m_Color: {r: 1, g: 1, b: 1, a: 1}
  101. m_Origin: {x: -1, y: -2, z: 0}
  102. m_Size: {x: 1, y: 2, z: 1}
  103. m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
  104. m_TileOrientation: 0
  105. m_TileOrientationMatrix:
  106. e00: 1
  107. e01: 0
  108. e02: 0
  109. e03: 0
  110. e10: 0
  111. e11: 1
  112. e12: 0
  113. e13: 0
  114. e20: 0
  115. e21: 0
  116. e22: 1
  117. e23: 0
  118. e30: 0
  119. e31: 0
  120. e32: 0
  121. e33: 1
  122. --- !u!483693784 &6758749919833306623
  123. TilemapRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 552812911372035269}
  129. m_Enabled: 1
  130. m_CastShadows: 0
  131. m_ReceiveShadows: 0
  132. m_DynamicOccludee: 0
  133. m_StaticShadowCaster: 0
  134. m_MotionVectors: 1
  135. m_LightProbeUsage: 0
  136. m_ReflectionProbeUsage: 0
  137. m_RayTracingMode: 0
  138. m_RayTraceProcedural: 0
  139. m_RenderingLayerMask: 1
  140. m_RendererPriority: 0
  141. m_Materials:
  142. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  143. m_StaticBatchInfo:
  144. firstSubMesh: 0
  145. subMeshCount: 0
  146. m_StaticBatchRoot: {fileID: 0}
  147. m_ProbeAnchor: {fileID: 0}
  148. m_LightProbeVolumeOverride: {fileID: 0}
  149. m_ScaleInLightmap: 1
  150. m_ReceiveGI: 1
  151. m_PreserveUVs: 0
  152. m_IgnoreNormalsForChartDetection: 0
  153. m_ImportantGI: 0
  154. m_StitchLightmapSeams: 1
  155. m_SelectedEditorRenderState: 0
  156. m_MinimumChartSize: 4
  157. m_AutoUVMaxDistance: 0.5
  158. m_AutoUVMaxAngle: 89
  159. m_LightmapParameters: {fileID: 0}
  160. m_SortingLayerID: 0
  161. m_SortingLayer: 0
  162. m_SortingOrder: 0
  163. m_ChunkSize: {x: 32, y: 32, z: 32}
  164. m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
  165. m_MaxChunkCount: 16
  166. m_MaxFrameAge: 16
  167. m_SortOrder: 0
  168. m_Mode: 0
  169. m_DetectChunkCullingBounds: 0
  170. m_MaskInteraction: 0
  171. --- !u!1 &9078997936267898656
  172. GameObject:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. serializedVersion: 6
  178. m_Component:
  179. - component: {fileID: 3630840867042707856}
  180. - component: {fileID: 1248390622580324365}
  181. m_Layer: 0
  182. m_Name: TilePalette
  183. m_TagString: Untagged
  184. m_Icon: {fileID: 0}
  185. m_NavMeshLayer: 0
  186. m_StaticEditorFlags: 0
  187. m_IsActive: 1
  188. --- !u!4 &3630840867042707856
  189. Transform:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 9078997936267898656}
  195. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  196. m_LocalPosition: {x: 0, y: 0, z: 0}
  197. m_LocalScale: {x: 1, y: 1, z: 1}
  198. m_ConstrainProportionsScale: 0
  199. m_Children:
  200. - {fileID: 8154366582524504907}
  201. m_Father: {fileID: 0}
  202. m_RootOrder: 0
  203. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  204. --- !u!156049354 &1248390622580324365
  205. Grid:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 9078997936267898656}
  211. m_Enabled: 1
  212. m_CellSize: {x: 1, y: 1, z: 0}
  213. m_CellGap: {x: 0, y: 0, z: 0}
  214. m_CellLayout: 0
  215. m_CellSwizzle: 0
  216. --- !u!114 &5365738742203450759
  217. MonoBehaviour:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 0}
  223. m_Enabled: 1
  224. m_EditorHideFlags: 0
  225. m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
  226. m_Name: Palette Settings
  227. m_EditorClassIdentifier:
  228. cellSizing: 0
  229. m_TransparencySortMode: 0
  230. m_TransparencySortAxis: {x: 0, y: 0, z: 1}