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@@ -18,16 +18,20 @@ execute if score $countdown mem matches 60 run function mini:slime/game/set_atta
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execute if score $countdown mem matches 60 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
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execute if score $countdown mem matches 60 as @a at @s run function lib:sounds/error
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+# 加速
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+execute if score $countdown mem matches 40 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "史莱姆的移动速度提高了!","color":"gold"}]
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+execute if score $countdown mem matches ..40 run effect give @e[type=slime] speed 10 3
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+
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# 召唤提示 2
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-execute if score $countdown mem matches 45 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
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-execute if score $countdown mem matches 45 as @a at @s run function lib:sounds/error
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+execute if score $countdown mem matches 25 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
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+execute if score $countdown mem matches 25 as @a at @s run function lib:sounds/error
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# 召唤 2
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-execute if score $countdown mem matches 40 run function mini:slime/game/summon
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-execute if score $countdown mem matches 40 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
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-execute if score $countdown mem matches 40 as @a at @s run function lib:sounds/teleport
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+execute if score $countdown mem matches 20 run function mini:slime/game/summon
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+execute if score $countdown mem matches 20 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
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+execute if score $countdown mem matches 20 as @a at @s run function lib:sounds/teleport
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# 属性提升 3
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-execute if score $countdown mem matches 20 run function mini:slime/game/set_attack
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-execute if score $countdown mem matches 20 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
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-execute if score $countdown mem matches 20 as @a at @s run function lib:sounds/error
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+execute if score $countdown mem matches 1 run function mini:slime/game/set_attack
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+execute if score $countdown mem matches 1 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
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+execute if score $countdown mem matches 1 as @a at @s run function lib:sounds/error
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