@@ -9,6 +9,7 @@ scoreboard objectives setdisplay list
# 伤害管理
team modify player friendlyFire false
+team modify player collisionRule never
gamerule fallDamage false
# 清理加载区域
@@ -20,4 +20,5 @@ schedule function mini:colormatch/game_init2 18t replace
team modify player friendlyFire true
@@ -5,6 +5,7 @@ scoreboard players set $finish_mode mem 0
# 生成地图
@@ -9,4 +9,5 @@ setblock 1000 11 1000 minecraft:redstone_block
@@ -12,4 +12,5 @@ kill @e[tag=tntrun_block]
@@ -16,4 +16,5 @@ scoreboard players set $zombie_luck mem 0
+team modify player collisionRule always
@@ -20,3 +20,5 @@ effect give @e[type=zombie,limit=1,sort=random] slowness 2 1
# 召唤怪物
execute if score $random mem matches -5..5 run function mini:zombie/game/summon_zombie
execute if score $random mem matches ..-8 run function mini:zombie/game/summon_skeleton
+
+# FIXME : 僵尸游戏旁观者没夜视