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@@ -4,6 +4,12 @@ execute if score $countdown_fast mem matches 0 if entity @a[tag=pm_holding] run
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# 检测土豆
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function mini:hotpm/game/pm_check
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+# 随机时间
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+scoreboard players set $random_min mem -5
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+scoreboard players set $random_max mem 5
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+function lib:random
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+scoreboard players operation $countdown_fast mem += $random mem
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+
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# HUD
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scoreboard players set $bossbar_color mem 0
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scoreboard players set @a[tag=pm_holding] bossbar_color 1
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@@ -11,6 +17,6 @@ execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holdin
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execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holding,distance=12..] bossbar_color 3
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scoreboard players set $bossbar_type mem 1
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function lib:bossbar/show
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-bossbar set mini:green name "炸弹爆炸"
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-bossbar set mini:yellow name "炸弹爆炸"
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-bossbar set mini:red name {"text":"炸弹爆炸","color":"red"}
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+bossbar set mini:green name "炸弹稳定度"
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+bossbar set mini:yellow name "炸弹稳定度"
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+bossbar set mini:red name {"text":"炸弹稳定度","color":"red"}
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