LTCatt 5 rokov pred
rodič
commit
b248b2ee5f

+ 1 - 1
data/mini/functions/diamond/game_init.mcfunction

@@ -6,7 +6,7 @@ scoreboard players set $finish_mode mem 0
 scoreboard players set $survival mem 1
 
 # 调整时间
-time set 9500t
+time set 10500t
 
 # 生成地图
 setblock 1000 255 5000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:-22,sizeX:20,posZ:0,integrity:1.0f,showair:0b,name:"mini:diamond",sizeY:23,sizeZ:20,showboundingbox:1b}

+ 2 - 2
data/mini/functions/diamond/game_start.mcfunction

@@ -1,12 +1,12 @@
 gamerule doDaylightCycle true
-scoreboard players set $countdown mem 300
+scoreboard players set $countdown mem 240
 
 # HUD
 scoreboard objectives setdisplay list health_disp
 scoreboard objectives setdisplay belowName diamond
 scoreboard objectives setdisplay sidebar diamond
 scoreboard players set $bossbar_color mem 4
-scoreboard players set $countdown_max mem 300
+scoreboard players set $countdown_max mem 240
 scoreboard players set $bossbar_type mem 2
 function lib:bossbar/show
 bossbar set mini:blue name "剩余时间"

+ 1 - 2
data/mini/functions/diamond/player_death.mcfunction

@@ -2,8 +2,7 @@
 # 状态效果
 effect clear @s
 effect give @s saturation 1000000 0 true
-effect give @s haste 1000000 1 true
-effect give @s glowing 1000000 0 true
+effect give @s haste 1000000 2 true
 gamerule naturalRegeneration false
 
 # 复活特效

+ 3 - 1
data/mini/functions/diamond/tick5.mcfunction

@@ -1,2 +1,4 @@
+
 # 更新钻石数量
-execute as @a[team=playing] store result score @s diamond run clear @s diamond 0
+execute as @a[team=playing] store result score @s diamond run clear @s diamond 0
+