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@@ -4,13 +4,13 @@ scoreboard players set $random_min mem 0
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scoreboard players set $random_max mem 4
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function lib:random
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-execute if score $random mem matches 0 positioned 1019.0 20.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon evoker ~ ~ ~ {Tags:["mini_mob"]}
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-execute if score $random mem matches 1 positioned 1002.0 19.1 5016.0 unless entity @e[tag=mini_mob,distance=..1] run summon evoker ~ ~ ~ {Tags:["mini_mob"]}
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-execute if score $random mem matches 2 positioned 1019.0 13.1 5013.0 unless entity @e[tag=mini_mob,distance=..1] run summon evoker ~ ~ ~ {Tags:["mini_mob"]}
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-execute if score $random mem matches 3 positioned 1002.0 13.1 5024.0 unless entity @e[tag=mini_mob,distance=..1] run summon evoker ~ ~ ~ {Tags:["mini_mob"]}
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-execute if score $random mem matches 4 positioned 1002.0 13.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon evoker ~ ~ ~ {Tags:["mini_mob"]}
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+execute if score $random mem matches 0 positioned 1019.0 20.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon skeleton ~ ~ ~ {Tags:["mini_mob"]}
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+execute if score $random mem matches 1 positioned 1002.0 19.1 5016.0 unless entity @e[tag=mini_mob,distance=..1] run summon skeleton ~ ~ ~ {Tags:["mini_mob"]}
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+execute if score $random mem matches 2 positioned 1019.0 13.1 5013.0 unless entity @e[tag=mini_mob,distance=..1] run summon skeleton ~ ~ ~ {Tags:["mini_mob"]}
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+execute if score $random mem matches 3 positioned 1002.0 13.1 5024.0 unless entity @e[tag=mini_mob,distance=..1] run summon skeleton ~ ~ ~ {Tags:["mini_mob"]}
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+execute if score $random mem matches 4 positioned 1002.0 13.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon skeleton ~ ~ ~ {Tags:["mini_mob"]}
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-tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "唤魔者 ","color":"gold"},"已出现!"]
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+tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "骷髅 ","color":"gold"},"已出现!"]
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# 提高追踪范围
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execute as @e[type=evoker] run attribute @s generic.follow_range base set 35
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