init.mcfunction 665 B

123456789101112131415161718192021222324252627282930
  1. # 全局初始化
  2. # 游戏数据
  3. forceload remove all
  4. time set noon
  5. weather clear
  6. gamerule doDaylightCycle false
  7. gamerule doFireTick false
  8. gamerule doMobSpawning false
  9. gamerule keepInventory true
  10. gamerule doWeatherCycle false
  11. gamerule doImmediateRespawn true
  12. # 记分板
  13. scoreboard objectives remove mem
  14. scoreboard objectives add mem dummy "全局变量"
  15. scoreboard objectives remove total_score
  16. scoreboard objectives add total_score dummy "得分"
  17. # 时钟
  18. schedule function ltw:clock/tick4 4t replace
  19. schedule function ltw:clock/tick20 20t replace
  20. # 其他模块
  21. function mini:main/init
  22. # 状态
  23. function ltw:state/0/state_enter
  24. # TODO 关闭玩家碰撞箱