golden_apple.mcfunction 912 B

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  1. # 去除进度
  2. advancement revoke @s only item:special/consume_golden_apple
  3. # 有生命计数:增加生命数
  4. execute if score @s mini_heart matches 1.. run scoreboard players add @s mini_heart 1
  5. execute if score @s mini_heart matches 1.. run function mini:main/player_max_health
  6. execute if score @s mini_heart matches 1.. run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"selector": "@s","color":"aqua"}," 食用了金苹果, 生命 +1!"]
  7. # 无生命计数:恢复生命
  8. execute unless score @s mini_heart matches 1.. run effect give @s instant_health 1 0 true
  9. execute unless score @s mini_heart matches 1.. run tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"selector": "@s","color":"aqua"}," 食用了金苹果!"]
  10. # $remove_resistance 信息在小游戏初始化时提供
  11. # 去除buff
  12. tag @s add consume_apple
  13. schedule function item:special/clear_apple_effect 2t replace