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- # 随机召唤僵尸
- effect clear @a hunger
- # 生成随机数
- scoreboard players set $random_min mem 0
- scoreboard players set $random_max mem 100
- function lib:random
- scoreboard players operation $random mem -= $zombie_luck mem
- execute if score $random mem matches 75.. run scoreboard players remove $zombie_luck mem 1
- # 召唤怪物
- execute if score $random mem matches -2..8 run function mini:zombie/game/summon_zombie
- execute if score $random mem matches ..-5 run function mini:zombie/game/summon_evoker
- # 清理恼鬼
- execute if score $random mem matches 50.. run tp @e[type=vex,limit=1,sort=random] ~ -100 ~
- # 赋予随机效果
- effect give @e[type=husk,limit=1,sort=random] speed 4
- effect give @e[type=zombie,limit=1,sort=random] slowness 4
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