- gamerule doDaylightCycle true
- scoreboard players set $countdown mem 110
- # HUD
- execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay list health_disp
- execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay belowName health_disp
- execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay sidebar kill_phantom
- scoreboard players set $bossbar_color mem 4
- scoreboard players set $countdown_max mem 110
- scoreboard players set $bossbar_type mem 2
- function lib:bossbar/show
- bossbar set mini:blue name "剩余时间"
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