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- # 粒子系统 (2 eb)
- # 触发器ID 100
- execute unless entity @s[scores={shop_particle_s=0..}] run scoreboard players set @s shop_particle_s 0
- tag @s remove canbuy
- tag @s[scores={shop_particle_s=0,green=18..}] add canbuy
- tellraw @s[scores={shop_particle_s=1..}] ["",{"text":">> ","color":"aqua","bold":true},{"text":"你已经购买了尾迹特效了!","color":"aqua"}]
- tellraw @s[scores={shop_particle_s=0,green=..17}] ["",{"text":">> ","color":"red","bold":true},{"text":"你没有足够的绿宝石块来购买它!","color":"red"}]
- tellraw @s[tag=canbuy] ["",{"text":">> ","color":"green","bold":true},"你购买了 ",{"text":"尾迹特效","color":"green"}]
- execute as @s[tag=canbuy] run tellraw @a[tag=!canbuy] ["",{"text":">> ","color":"green","bold":true},{"selector": "@s","color":"green"}," 购买了 ",{"text":"尾迹特效","color":"green"}]
- scoreboard players add @s[tag=canbuy] shop_particle_s 1
- scoreboard players remove @s[tag=canbuy] green 18
- execute as @s[tag=!canbuy] at @s run function lib:sounds/error
- execute as @s[tag=canbuy] at @s run function lib:sounds/levelup
- execute as @s[tag=canbuy] run function item:shop/refresh_green
- tag @s remove canbuy
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