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- # 加载地图
- forceload add -32 -17 31 -80
- kill @e[type=item]
- # 世界边界
- worldborder set 1000000
- # 要求系统进入状态 0(等待大厅)
- scoreboard players set $state mem 0
- execute as @a[team=!debugging] run function ltw:state/0/player_enter
- # HUD
- scoreboard objectives setdisplay belowName green_total
- scoreboard objectives setdisplay sidebar
- scoreboard objectives setdisplay list green_total
- scoreboard players set $bossbar_type mem 0
- function lib:bossbar/show
- # 伤害管理
- scoreboard players set $remove_resistance mem 0
- team modify playing friendlyFire false
- team modify playing collisionRule never
- gamerule fallDamage false
- gamerule doMobLoot false
- gamerule doTileDrops false
- # 修改队伍颜色
- team modify playing color green
- # 加载老板
- function ltw:state/0/summon_entity
- # 清理加载区域
- forceload remove all
- # 启用节奏跑酷
- scoreboard players set $tempo_enable mem 1
- function ltw:state/0/parkour/tempo_block/marker_spawn
- # 重置开始倒计时
- scoreboard players set #start_countdown mem 9999999
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