| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305 |
- <StackPanel Margin="0,-10,0,0"
- xmlns:sys="clr-namespace:System;assembly=mscorlib"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:local="clr-namespace:PCL;assembly=Plain Craft Launcher 2">
- <StackPanel.Triggers>
- </StackPanel.Triggers>
- <StackPanel.Resources>
- <Style TargetType="ListItem"><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/><Setter Property="Margin" Value="0,4"/></Style>
- <Style TargetType="List"><Setter Property="Foreground" Value="{DynamicResource ColorBrush3}"/><Setter Property="Margin" Value="20,6,0,6"/><Setter Property="MarkerStyle" Value="1"/><Setter Property="Padding" Value="0"/></Style>
- <Style TargetType="Paragraph"><Setter Property="LineHeight" Value="12"/><Setter Property="TextIndent" Value="0"/><Setter Property="Margin" Value="0,8"/></Style>
- <Style TargetType="TextBlock"><Setter Property="TextWrapping" Value="Wrap"/><Setter Property="HorizontalAlignment" Value="Left"/><Setter Property="FontSize" Value="14"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/></Style>
- <Style TargetType="FlowDocument"><Setter Property="FontFamily" Value="Microsoft YaHei UI"/><Setter Property="FontSize" Value="14"/><Setter Property="TextAlignment" Value="Left"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/></Style>
- <Style TargetType="FlowDocumentScrollViewer"><Setter Property="IsSelectionEnabled" Value="False"/><Setter Property="VerticalScrollBarVisibility" Value="Hidden"/><Setter Property="Margin" Value="0"/></Style>
- <Style TargetType="TextBox" x:Key="InlineCode">
- <Setter Property="FontSize" Value="14" />
- <Setter Property="IsReadOnly" Value="True" />
- <Setter Property="Margin" Value="2,0,2,-4" />
- <Setter Property="FontFamily" Value="Consolas" />
- <Setter Property="Foreground" Value="{DynamicResource ColorBrush1}" />
- <Setter Property="Height" Value="18" />
- <Setter Property="Template">
- <Setter.Value>
- <ControlTemplate TargetType="TextBox">
- <Border Background="{DynamicResource ColorBrush6}" Opacity="0.9" BorderBrush="{DynamicResource ColorBrush4}" BorderThickness="0" CornerRadius="5" Padding="4,0.2">
- <ScrollViewer x:Name="PART_ContentHost" Focusable="false" HorizontalScrollBarVisibility="Hidden" VerticalScrollBarVisibility="Hidden" />
- </Border>
- <ControlTemplate.Triggers>
- </ControlTemplate.Triggers>
- </ControlTemplate>
- </Setter.Value>
- </Setter>
- </Style>
- <Style x:Key="Card" TargetType="local:MyCard"><Setter Property="Margin" Value="0,5"/></Style>
- <Style x:Key="ContentStack" TargetType="StackPanel"><Setter Property="Margin" Value="20,40,20,20"/></Style>
- <Style x:Key="H4" TargetType="Paragraph"><Setter Property="FontSize" Value="16"/><Setter Property="Margin" Value="0,10,0,1"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
- <Style x:Key="H2" TargetType="Paragraph"><Setter Property="FontSize" Value="22"/><Setter Property="Margin" Value="0,10,0,5"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush3}"/></Style>
- <Style x:Key="Lp" TargetType="Paragraph"><Setter Property="LineHeight" Value="16"/><Setter Property="TextIndent" Value="0"/></Style>
- <Style x:Key="H3" TargetType="Paragraph"><Setter Property="FontSize" Value="18"/><Setter Property="Margin" Value="0,10,0,3"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
- <Style x:Key="H5" TargetType="Paragraph"><Setter Property="FontSize" Value="14"/><Setter Property="Margin" Value="0,8,0,1"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
- </StackPanel.Resources>
- <local:MyCard Title="最新预发布版 - 1.21.6-pre2" CanSwap="True" IsSwaped="false" Style="{StaticResource Card}" >
- <StackPanel Style="{StaticResource ContentStack}">
- <FlowDocumentScrollViewer >
- <FlowDocument>
- <Paragraph>我们用另一个预发布版来敲开本周的大门,本次预发布包含了一些音乐以及快乐恶魂的漏洞修复。随着距离“追逐天空”小更新的发布越来越近,发布预发布版的频率可能超过每周一次。</Paragraph><Paragraph Style="{StaticResource H2}">更改</Paragraph><Paragraph Style="{StaticResource H3}">音乐与音效</Paragraph><Paragraph>下列音效分类被重命名</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">Friendly Creatures -> Friendly Mobs</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">Hostile Creatures -> Hostile Mobs</Paragraph></ListItem>
- </List><Paragraph><Italic>(译者注:对中文玩家无影响)</Italic></Paragraph><Paragraph Style="{StaticResource H2}">技术性更改</Paragraph><Paragraph Style="{StaticResource H3}">对话框</Paragraph><Paragraph Style="{StaticResource H4}">对话框控件格式</Paragraph><Paragraph Style="{StaticResource H5}"><TextBox Style="{StaticResource InlineCode}">minecraft:text</TextBox></Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">输出值:</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">作为模版代替:转译了有着特殊字符的内容以适配 SNBT (注:<TextBox Style="{StaticResource InlineCode}">'</TextBox>与<TextBox Style="{StaticResource InlineCode}">"</TextBox>均转译)</Paragraph></ListItem>
- </List></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对多行字段:</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">如果 <TextBox Style="{StaticResource InlineCode}">height</TextBox> 字段缺省,但指定了 <TextBox Style="{StaticResource InlineCode}">max_lines</TextBox>,高度将会适应为不超过 <TextBox Style="{StaticResource InlineCode}">512</TextBox> 的最大行数</Paragraph></ListItem>
- </List></ListItem>
- </List>
- </FlowDocument>
- </FlowDocumentScrollViewer>
- <!--<StackPanel Margin="0,4,6,0" Orientation="Horizontal" HorizontalAlignment="Right" VerticalAlignment="Center">
- <TextBlock Text="最后更新: 2025-06-03" FontSize="12" VerticalAlignment="Center" Foreground="{DynamicResource ColorBrush4}"/>
- </StackPanel> -->
- </StackPanel>
- </local:MyCard><local:MyCard Title="最新正式版 - 1.21.5" CanSwap="True" IsSwaped="True" Style="{StaticResource Card}" >
- <StackPanel Style="{StaticResource ContentStack}">
- <FlowDocumentScrollViewer >
- <FlowDocument>
- <Paragraph Style="{StaticResource H2}">新特性</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了猪、牛和鸡的热带及寒带变种</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">羊的羊毛颜色现在取决于其所生成位置的生物群系</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了新的狼音效变种 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">刷怪蛋视觉改造以改进可读性</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了萤火虫灌木丛 方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了枯叶方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了野花簇方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了灌木丛方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了矮枯草丛和高枯草丛方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了可以生长在仙人掌上的仙人掌花方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了对所有没有落叶粒子的树叶方块增加了新的落叶粒子</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">在沙漠以及恶地生物群系增加了新的环境方块音效</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了对吉尔吉斯语的支持</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">家畜生物变种</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">下列生物增加了热带和寒带变种:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">猪</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">牛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">鸡</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">变种类型取决于其所生成位置的生物群系</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">温带变种 - 我们都熟悉的变种,在其它变种不在此生成的地方以默认行为生成</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">寒带变种 - 在下列生物群系(自然或由玩家)生成的变种:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冷水海洋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冷水深海</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">深暗之域</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冰冻深海</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">末地荒地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">末地高地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">末地内陆</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冻洋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冰封山峰</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冻河</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">雪林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冰刺之地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">尖峭山峰</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">原始松木针叶林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">原始云杉针叶林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">末地小型岛屿</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">积雪沙滩</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">雪原</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">积雪山坡</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">积雪针叶林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">裸岩山峰</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">针叶林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">末地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭沙砾丘陵</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭丘陵</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">热带变种 - 在下列生物群系(自然或由玩家)生成的变种:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">恶地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">竹林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">玄武岩三角洲</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">绯红森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">温水深海</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">沙漠</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风蚀恶地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">丛林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">温水海洋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">红树林沼泽</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">下界荒地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">热带草原</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">热带高原</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">灵魂沙峡谷</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">稀疏丛林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">暖水海洋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">诡异森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭热带草原</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">疏林恶地</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当由玩家繁殖时,幼体的变种类型不会依据所在生物群系,而是在双亲的变种类型中随机取其一。</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">为鸡变种增加了两种新的蛋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">蓝色鸡蛋 - 由寒带变种的鸡下的蛋</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">棕色鸡蛋 - 由热带变种的鸡下的蛋</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H4}">寒带与热带生物群系中的绵羊羊毛颜色</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">绵羊生成时的羊毛颜色现在取决于其所处生物群系:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">温带生物群系:(与之前的行为比未受更改)</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">常见的绵羊颜色是白色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">不常见的绵羊颜色是黑色、灰色、淡灰色以及棕色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">以很低的概率会生成粉色绵羊</Paragraph></ListItem>
- </List></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">寒带生物群系:</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">常见的绵羊颜色是黑色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">不常见的绵羊颜色是灰色、淡灰色、白色以及棕色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">以很低的概率会生成粉色绵羊</Paragraph></ListItem>
- </List></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">热带生物群系:</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">常见的绵羊颜色是棕色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">不常见的绵羊颜色是灰色、淡灰色、白色以及黑色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">以很低的概率会生成粉色绵羊</Paragraph></ListItem>
- </List></ListItem>
- </List><Paragraph Style="{StaticResource H3}">狼音效变种</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了 6 个新的狼音效变种,有着独特的空闲、受伤、死亡、嚎叫、呜咽和喘息音效</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">新的6种变种包括大型犬(big)、可爱(cute)、小巴哥犬(puglin)、愤怒(angry)、不爽(grumpy)和悲伤(sad),</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">原来的音效现在称为普通(classic)变种</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">每只狼都会从上述7种音效变种中随机选取一种使用</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">而与其纹理变种无关</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">刷怪蛋视觉改造</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">每个刷怪蛋现在拥有其独特代表其生成生物的特点的外观</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">每个刷怪蛋外观大小体现了其生成的生物在世界中的大小</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">例如,小生物倾向于拥有一个更小的刷怪蛋</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">倒下的树木</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">倒下的树木是一个新的树木装饰性变种:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">倒下的树加入到了以下四种树木类型的变种中:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">橡树 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">白桦 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">丛林 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">云杉</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">倒下的白桦树有短和长两种版本</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">有些倒下的树木附有蘑菇和藤蔓做为装饰</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">所有会生成对应立式树木的生物群系中均会生成倒下的树木,除了下列生物群系:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">竹林 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">繁花森林 (有倒下的白桦树但没有倒下的橡树) </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">雪林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">草甸</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">河流</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">萤火虫灌木丛</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">萤火虫灌木丛能在沼泽、红树林沼泽、恶地以及靠近河流的水边找到</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当暗下来时,发光的萤火虫粒子在萤火虫灌木丛周围出现</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对其使用骨粉会在附近可生成位置生成新萤火虫灌木丛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">萤火虫灌木丛发出等级为2的光照</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当下列条件满足时,萤火虫灌木丛有概率会发出特殊的环境音效:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">晚上</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">上方除树叶、地毯、竹笋外无任何固体方块阻挡</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">枯叶</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶是一种能在森林、 黑森林以及疏林恶地找到的新的装饰性方块</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">注: 枯叶仅以世界生成的一部分生成,并在游戏中不会重新生成</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">可以在一格方块空间内有不同数量的枯叶片</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">在同一格方块空间内最多有四片</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对已有枯叶方块放置枯叶会增加枯叶的数量</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">可以以四种方向放置枯叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶可以放置在有完整顶面的方块上</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶可以由任意树叶方块烧炼而成</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶可以被当作烧炼燃料</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶可以被用于堆肥</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶拥有独特的方块音效</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">枯叶会随所处的生物群系着色</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当放置方块时枯叶可以被方块直接替换</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">野花簇</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">野花簇是一种新的花,生成于桦木森林、原始桦木森林和草甸</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">可以在一格方块空间内有不同数量的野花簇</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">在同一格方块空间内最多有四簇</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对已有野花簇方块放置野花簇会增加野花簇的数量</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对野花簇使用骨粉会生成更多野花簇</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">可以以四种方向放置野花簇</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">野花簇可以合成黄色染料</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">灌木丛</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">灌木丛是一种新的装饰方块,会在以下生物群系以斑块形式生成:</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">桦木森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">冻河</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">原始桦木森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">平原</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">河流</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭森林</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭沙砾丘陵</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">风袭丘陵</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">灌木丛可以被用于堆肥</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对其使用骨粉会在附近可生成位置生成新灌木丛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">灌木丛仅能由剪刀或附有精准采集的工具破坏时掉落</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当放置方块时灌木丛可以被方块直接替换</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">矮枯草丛和高枯草丛</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">增加了两种新的草:矮枯草丛和高枯草丛 </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">都只有一格高,意味着高枯草丛与两格高的高草丛不同</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">都在沙漠与恶地生物群系生成</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">与枯萎的灌木一样能放置于沙子、陶瓦和泥土类方块上</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">对其使用骨粉</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">矮枯草丛会生长为高枯草丛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">高枯草丛在其周围的有效位置生成矮枯草丛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">均可用于堆肥</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">绵羊可以食用它们重新长出羊毛</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">都可用于作为烧炼燃料</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当放置方块时都可被方块直接替换</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">仙人掌花</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花是一种新的花,有概率生成在沙漠和恶地的仙人掌上</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花可以被放置在仙人掌、耕地或任何顶部提供中心支持的方块上</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花有概率生成在仙人掌上,并阻止仙人掌长得更高</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">如果仙人掌 1-2 格高,仙人掌花则有 10% 的概率生长</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">如果仙人掌 3 格高,仙人掌花则有 25% 的概率生长</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花仅当四面均无固体方块时才会生长</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花可以被用于堆肥</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">仙人掌花可以合成一个粉色染料</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">落叶粒子</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">所有树叶方块有概率生成落叶粒子</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">下列方块受本次更改影响: </Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">金合欢树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">杜鹃树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">白桦树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">深色橡树树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">盛开的杜鹃树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">丛林树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">红树树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">橡树树叶</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">云杉树叶</Paragraph></ListItem>
- </List><Paragraph Style="{StaticResource H3}">沙漠和恶地的新环境音效</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}">当玩家周围被至少 3 个方向,最小 8 格远的沙子、红沙或任意颜色的陶瓦包围,有一定几率播放环境音效</Paragraph><List>
- <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">block.sand.idle</TextBox> 在任意生物群系均可播放</Paragraph></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">block.sand.wind</TextBox> 仅在沙漠和恶地群系播放</Paragraph></ListItem>
- </List></ListItem>
- <ListItem><Paragraph Style="{StaticResource Lp}">当枯萎的灌木丛在任意生物群系,两个任意颜色的陶瓦、沙子或红沙上方时有一定几率播放环境音效</Paragraph></ListItem>
- </List>
- </FlowDocument>
- </FlowDocumentScrollViewer><local:MyLoading Margin="0,8" Text="翻译施工中"/>
- <!--<StackPanel Margin="0,4,6,0" Orientation="Horizontal" HorizontalAlignment="Right" VerticalAlignment="Center">
- <TextBlock Text="最后更新: 2025-06-03" FontSize="12" VerticalAlignment="Center" Foreground="{DynamicResource ColorBrush4}"/>
- </StackPanel> -->
- </StackPanel>
- </local:MyCard><local:MyCard Margin="0,10,0,14">
- <Border BorderBrush="{DynamicResource ColorBrush3}" Margin="-0.6" CornerRadius="5" BorderThickness="0,0,0,4">
- <StackPanel>
- <Grid Margin="26,20,20,2">
- <StackPanel>
- <StackPanel VerticalAlignment="Center" Margin="0,0,0,4">
- <TextBlock FontSize="18" Foreground="{DynamicResource ColorBrush3}"><Bold>PCL2 新闻主页</Bold></TextBlock>
- <TextBlock FontSize="12" Foreground="{DynamicResource ColorBrush3}" Text="By:最亮的信标 | CC BY-NC-SA 4.0 | 最小版本"/>
- </StackPanel>
- <StackPanel Orientation="Horizontal" VerticalAlignment="Center" Margin="-8,4,0,10">
- <local:MyIconTextButton HorizontalAlignment="Left" Text="反馈" ToolTip="反馈新闻主页问题" EventType="打开网页"
- EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage/issues/new/choose"
- LogoScale="1" Logo="M8 9.5a1.5 1.5 0 1 0 0-3 1.5 1.5 0 0 0 0 3z M8 0a8 8 0 1 1 0 16A8 8 0 0 1 8 0z M1.5 8a6.5 6.5 0 1 0 13 0 6.5 6.5 0 0 0-13 0z"/>
- <local:MyIconTextButton HorizontalAlignment="Left" Text="刷新" ToolTip="刷新新闻主页" EventType="刷新主页"
- LogoScale="0.9" Logo="M960 416V192l-73.056 73.056a447.712 447.712 0 0 0-373.6-201.088C265.92 63.968 65.312 264.544 65.312 512S265.92 960.032 513.344 960.032a448.064 448.064 0 0 0 415.232-279.488 38.368 38.368 0 1 0-71.136-28.896 371.36 371.36 0 0 1-344.096 231.584C308.32 883.232 142.112 717.024 142.112 512S308.32 140.768 513.344 140.768c132.448 0 251.936 70.08 318.016 179.84L736 416h224z"/>
- <local:MyIconTextButton HorizontalAlignment="Left" Text="GitHub" ToolTip="前往新闻主页 GitHub 页面" EventType="打开网页"
- EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage"
- LogoScale="1" Logo="M512 42.666667A464.64 464.64 0 0 0 42.666667 502.186667 460.373333 460.373333 0 0 0 363.52 938.666667c23.466667 4.266667 32-9.813333 32-22.186667v-78.08c-130.56 27.733333-158.293333-61.44-158.293333-61.44a122.026667 122.026667 0 0 0-52.053334-67.413333c-42.666667-28.16 3.413333-27.733333 3.413334-27.733334a98.56 98.56 0 0 1 71.68 47.36 101.12 101.12 0 0 0 136.533333 37.973334 99.413333 99.413333 0 0 1 29.866667-61.44c-104.106667-11.52-213.333333-50.773333-213.333334-226.986667a177.066667 177.066667 0 0 1 47.36-124.16 161.28 161.28 0 0 1 4.693334-121.173333s39.68-12.373333 128 46.933333a455.68 455.68 0 0 1 234.666666 0c89.6-59.306667 128-46.933333 128-46.933333a161.28 161.28 0 0 1 4.693334 121.173333A177.066667 177.066667 0 0 1 810.666667 477.866667c0 176.64-110.08 215.466667-213.333334 226.986666a106.666667 106.666667 0 0 1 32 85.333334v125.866666c0 14.933333 8.533333 26.88 32 22.186667A460.8 460.8 0 0 0 981.333333 502.186667 464.64 464.64 0 0 0 512 42.666667"/>
- <local:MyIconTextButton HorizontalAlignment="Left" Text="支持主页" ToolTip="前往爱发电赞助新闻主页" EventType="打开网页"
- EventData="https://afdian.com/a/Nattiden"
- LogoScale="1.2" Logo="M495.899049 634.906371c-17.304811 0-31.251971 13.947161-31.251971 31.251971S478.594238 697.410314 495.899049 697.410314c17.304811 0 31.251971-13.947161 31.251971-31.251972 0-17.304811-13.947161-31.251971-31.251971-31.251971zM790.855671 728.662285c-17.304811 0-31.251971 13.947161-31.251972 31.251971s13.947161 31.251971 31.251972 31.251972 31.251971-13.947161 31.251971-31.251972c0-17.04653-13.947161-30.993691-31.251971-31.251971z M1262.99289 719.622459c-13.430599-8.264984-28.927445-13.430599-44.68257-14.980284 34.867902-84.974368 57.080047-196.293374-18.596215-306.837537-115.193217-168.657333-280.75118-256.73107-491.766556-260.863562-60.179416-1.291404-130.948343 1.549685-205.849762 4.649054-87.040614 3.35765-203.008673 8.006703-281.526023 1.549684 15.755126-8.523265 32.543375-16.788249 47.007098-23.761829 55.530362-27.119479 98.921529-48.04022 84.457807-85.232649-7.748423-21.695583-30.218848-33.059937-67.411277-34.09306C206.624604-1.755689 37.967271 43.443443 7.748423 119.636265c-17.04653 42.874605-19.887618 125.524447 152.902206 198.876182 71.027208 30.218848 271.969635 66.894715 349.453861 74.643138 17.563091 1.549685 34.867902 5.165615 51.397871 11.364353-17.821372 11.622634-35.901025 24.02011-54.238959 36.417586-31.768533-18.079653-83.941245-39.516955-122.683358-13.172318-14.463722 9.298107-23.503549 25.053233-24.02011 42.358044-0.516562 21.179022 12.397476 42.099763 26.861198 58.629731-57.080047 45.715694-103.312302 89.881703-119.84227 123.974762-18.337934 41.841482-25.828075 110.544163 8.523265 177.438879 43.391167 84.974368 138.955046 144.120661 284.625391 176.147474 190.352916 41.583202 354.619476 4.132492 463.355674-53.205835 60.437697-32.026814 103.570583-69.994085 124.233043-103.828864 6.457019 2.066246 12.914038 4.132492 19.629338 6.198738 9.298107 2.841088 18.596214 5.682177 27.37776 8.781546 28.669164 10.072949 60.695977 8.523265 85.232649-3.61593l1.291403-0.774843c17.821372-9.039826 31.510252-25.053233 37.708991-44.166009 15.238565-51.139589-29.444006-79.033911-56.563486-96.08044z m-811.776412-239.684541l-17.30481 12.655757c-5.165615-5.165615-9.814669-11.106072-13.430599-17.563091 6.7153-2.066246 18.337934 0.258281 30.735409 4.907334zM1262.99289 798.139808c-1.291404 3.874211-4.132492 6.97358-9.298107 9.814669-10.33123 5.165615-25.569795 5.423896-39.258675 0.774842-9.298107-3.35765-19.371057-6.457019-29.444006-9.556388-18.596214-5.682177-49.848186-15.238565-55.788643-22.470426-9.814669-12.914038-28.152602-15.755126-41.32492-5.940457s-15.755126 28.152602-5.940458 41.324921c3.615931 4.390773 7.490142 8.264984 12.139196 11.622634-44.940851 62.245662-242.267348 186.220424-521.468844 125.007885-125.782728-27.636041-210.498815-77.742507-244.850155-145.412065-24.794952-48.815063-19.112776-98.921529-7.231861-126.299289 34.09306-71.027208 280.75118-234.518925 438.30244-327.241716 13.947161-8.264984 18.596214-26.344637 10.33123-40.291798s-27.119479-19.629337-40.291797-10.33123c-12.655757 7.490142-55.788643 33.059937-111.060725 68.186119-18.596214-12.655757-50.881309-27.894322-102.537459-33.059936-81.874999-8.264984-270.936512-44.42429-332.149051-70.252366C139.471608 245.418993 40.033517 196.34565 61.987381 141.073568c5.165615-12.914038 29.185725-33.576498 81.100157-53.464116 35.384463-13.430599 72.318611-22.470426 109.769321-27.119479l-11.622634 5.682176c-35.384463 17.304811-73.868296 36.417586-99.954652 59.146293-1.807965-1.033123-3.615931-2.324527-5.165615-3.874211-10.847792-11.622634-29.185725-12.397476-41.06664-1.291404l-0.516562 0.516561c-11.880915 11.106072-12.139195 29.702287-1.033123 41.583202 10.589511 11.106072 26.086356 19.371057 45.715694 25.569795 0.774842 0.258281 1.291404 0.516562 2.066246 0.774842 68.702681 21.179022 190.611197 18.596214 362.367899 11.622634 74.126577-2.841088 144.120661-5.682177 202.492111-4.649054 193.710566 3.874211 339.122631 80.841876 444.75946 235.552049 64.828469 95.047318 41.583202 188.544951 4.390773 269.903388-4.649054-3.615931-9.039826-7.748423-12.655757-12.139195-10.33123-12.397476-28.669164-14.463722-41.324921-4.649054-12.655757 10.072949-14.722003 28.669164-4.649054 41.324921 5.940457 7.490142 36.675867 42.874605 74.643138 39.775236h2.066246c1.291404-0.258281 2.324527 0 3.615931-0.258281 25.828075-4.649054 42.358044-3.615931 57.596608 6.198738 20.40418 12.914038 30.218848 20.40418 28.410883 26.861199z"/>
- </StackPanel>
- </StackPanel>
- </Grid>
- </StackPanel>
- </Border>
- </local:MyCard>
- </StackPanel>
|