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更多的翻译

HerobrineXia há 4 anos atrás
pai
commit
c92ae26d7d
1 ficheiros alterados com 7 adições e 7 exclusões
  1. 7 7
      Assets/Resources/System/StoryM.cs

+ 7 - 7
Assets/Resources/System/StoryM.cs

@@ -123,17 +123,17 @@ public class StoryM : MonoBehaviour {
         yield return new WaitForSeconds(1.5f);
         if (!noDifficulty) {
             _ = Modules.randomDefault.Next(0, 4) switch {
-                0 => SetStoryText("完了,寄咯!", ""),
-                1 => SetStoryText("哦吼,下辈子加油吧", ""),
-                2 => SetStoryText("诶,怎么回事?", ""),
-                3 => SetStoryText("还好没开极限模式……", ""),
+                0 => SetStoryText("完了,寄咯!", "Woops, you died!"),
+                1 => SetStoryText("哦吼,下辈子加油吧", "Ouch, work harder next life!"),
+                2 => SetStoryText("诶,怎么回事?", "Yo, what's happening?"),
+                3 => SetStoryText("还好没开极限模式……", "Luckily I didn't have hardcore mode on..."),
                 _ => throw new System.NotImplementedException(),
             };
         } else {
             _ = Modules.randomDefault.Next(0, 3) switch {
-                0 => SetStoryText("不是吧?这也能死?", ""),
-                1 => SetStoryText("你是特么故意的吧!", ""),
-                2 => SetStoryText("嗯?", ""),
+                0 => SetStoryText("不是吧?这也能死?", "What? How you die from that?"),
+                1 => SetStoryText("你是特么故意的吧!", "Excuse me? Are you doing this on purpose?"),
+                2 => SetStoryText("嗯?", "Hey!"),
                 _ => throw new System.NotImplementedException(),
             };
         }